DeBlogs > Amanda Bergeron > Sound-Design-Class
By Amanda Bergeron /
June 4, 2015 /
Posted in: Academics, Student Life, Navigating DePaul /
In my Introduction to Sound Design course we had the chance to use the professional sound studio in the CDM building. Although this course was one of my very first CDM classes, I never knew this part of the building even existed. According to the professor some of the equipment was out of date, but I feel like that happens extremely quickly since technology advances at warp speed. Nevertheless, the equipment we worked on for sounds mixing and recording was more advanced than anything I’ve ever seen. Buttons and switches GALORE!
We first took a little tour around the studio before we dove into our final project. What we had to do was practice ADR. ADR means Automated Dialogue Replacement which is simply recording over original lines in a film. To do this we must match and synch the new lines with the actions on the screen.
A few students got to be actors for a day and stand in the ADR stage which is the place where the actor can record their voice while watching the film to make sure their voice synchs up with the visual. After this was done and their voices were recorded, we had to go into the original footage and replace the actor’s voices with the newly recorded ones. This was because our professor thought we needed a little more practice with sound effect and design editing.
Sound effects editors and sound designers are the artists who add the computer beeps, gunshots, laser blasts, and explosions (and more) to the film. If you can’t notice that the sounds are actually unnatural, than the artist is doing their job correctly. Sound designers use a variety of technologies to create unique sounds effects that have never been heard before, or to artificially create specific “mood” sounds to complete the filmmaker’s vision.
The best things we did in the sound studio must have been creating our own Foley. The word Foley was taken from the name Jack Foley, a Hollywood sound editor, who is known as the father of these effects. Basically, Foley effects are sounds like footsteps, object handling, the rustling of clothing, ect…
This project made me realize that even the smallest details are needed to create a well-rounded film and that someone’s actual job is to make footstep sounds for films. If I could get medical, dental, and a decent salary I probably would do that too. All in all, I think this class was a success. If you are ever interested in learning more about sound in film, take Introduction to Sound Design.